Tuesday, April 9, 2013
How did Web 2.0 develop in today's society?
The term Web 2.0 was coined in 1999 by Darcy DiNucci, a consultant on electronic information design in her article “Fragmented Future” and became closely associated with Tim O’Reilly who used it in a Media Web 2.0 conference in 2004 to describe the future, as he saw it, of the World Wide Web. T
he term, seen by many as misleading, stuck. Tim Berners-Lee, the inventor of the web, labeled the term “a piece of jargon.”
Although the term Web 2.0 implies a new or updated version of the World Wide Web this couldn’t be further from the truth.
There were, and have not been, any technical updates to the Web.
What is Web 2.0?
Web 2.0 is the term given to describe a second generation of the World Wide Web that is focused on the ability for people to collaborate and share information online.
Web 2.0 basically refers to the transition from static HTML Web pages to a more dynamic Web that is more organized and is based on serving Web applications to users.
Other improved functionality of Web 2.0 includes open communication with an emphasis on Web-based communities of users, and more open sharing of information.
Over time Web 2.0 has been used more as a marketing term than a computer-science-based term. B
logs, wikis, and Web services are all seen as components of Web 2.0.
Sunday, February 17, 2013
Conclusion
my final choice is to make a 3-d model accompanied with a video showing exactly how the computer transmits messages and the different parts of a computer, even though this task will be qite challenging i feel i will be able to produce a higher standard of work to if i were to make an online game. My reasoning behind this is with the game many different softwares have to be tried ot and to start with i do not really understang programming and stuff.
my final choice is to make a 3-d model accompanied with a video showing exactly how the computer transmits messages and the different parts of a computer, even though this task will be qite challenging i feel i will be able to produce a higher standard of work to if i were to make an online game. My reasoning behind this is with the game many different softwares have to be tried ot and to start with i do not really understang programming and stuff.
Advantages and Disadvantages of my ideas
3-d model:
advantages- no software required
simple, hands-on projects
very good for a group, provides jobs for 2+ people
very interesting, looks good
disadvantages- easy to mess up
must be creative
may come across as boring
takes lots of time
Online Game:
advantages- very cool
if done well everyone will like it
all computer work, no materials needed
simple, if you have the correct software
disadvantages- confusing for a beginner
software costs money
no real work that you can feel just on computer
hard
3-d model:
advantages- no software required
simple, hands-on projects
very good for a group, provides jobs for 2+ people
very interesting, looks good
disadvantages- easy to mess up
must be creative
may come across as boring
takes lots of time
Online Game:
advantages- very cool
if done well everyone will like it
all computer work, no materials needed
simple, if you have the correct software
disadvantages- confusing for a beginner
software costs money
no real work that you can feel just on computer
hard
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