Tuesday, April 9, 2013

What kind of people use Web 2.0?

Everyone uses web 2.0 in our generation, but mainly teenagers, young adults and buisness men/women.

How did Web 2.0 develop in today's society?

  • The term Web 2.0 was coined in 1999 by Darcy DiNucci, a consultant on electronic information design in her article “Fragmented Future” and became closely associated with Tim O’Reilly who used it in a Media Web 2.0 conference in 2004 to describe the future, as he saw it, of the World Wide Web. T

  • he term, seen by many as misleading, stuck. Tim Berners-Lee, the inventor of the web, labeled the term “a piece of jargon.”

  •  Although the term Web 2.0 implies a new or updated version of the World Wide Web this couldn’t be further from the truth.

  • There were, and have not been, any technical updates to the Web.

What is Web 2.0?

  • Web 2.0 is the term given to describe a second generation of the World Wide Web that is focused on the ability for people to collaborate and share information online.

  • Web 2.0 basically refers to the transition from static HTML Web pages to a more dynamic Web that is more organized and is based on serving Web applications to users.

  • Other improved functionality of Web 2.0 includes open communication with an emphasis on Web-based communities of users, and more open sharing of information.

  • Over time Web 2.0 has been used more as a marketing term than a computer-science-based term. B

  • logs, wikis, and Web services are all seen as components of Web 2.0.

Sunday, February 17, 2013

Conclusion

my final choice is to make a 3-d model accompanied with a video showing exactly how the computer transmits messages and the different parts of a computer, even though this task will be qite challenging i feel i will be able to produce a higher standard of work to if i were to make an online game. My reasoning behind this is with the game many different softwares have to be tried ot and to start with i do not really understang programming and stuff.
Materials and Softwares


3-D model:

-video camera
-computer
-movie maker/imovie (movie making software) (?)
-any recyclable materials e.g. boxes, cartons, cans etc
-colors,paints, play dough etc
-labeled diagram of the computer to follow of


game-


-computer
-game making software
Advantages and Disadvantages of my ideas


3-d model:
 advantages- no software required
                    simple, hands-on projects
                    very good for a group, provides jobs for 2+ people
                    very interesting, looks good

disadvantages- easy to mess up
                        must be creative
                        may come across as boring
                        takes lots of time


Online Game:
 advantages- very cool
                    if done well everyone will like it
                    all computer work, no materials needed
                    simple, if you have the correct software

 disadvantages- confusing for a beginner
                         software costs money
                         no real work that you can feel just on computer
                         hard
Tech Fair Thoughts

For the tech fair this year I came up with two different ideas, one was to create a detailed 3-D model of a computer, showing the different parts (inside and outside) and perhaps make a video to go along with the model. My second idea was to create an online game.